Panorama is a specialized tool for creating stunningly realistic 3-D audio scenes using regular stereo sound. The DSP technology in Panorama reproduces psychoacoustic sound localization and distance cues, allowing you to pan sounds in three dimensions: not just left and right, but up, down, front, back, near, and far.
Panorama combines HRTF-based audio panning with acoustic environment modeling, including wall reflections, reverberation, distance modeling, and the Doppler pitch effect. Panorama sounds amazing when heard on headphones. Anyone producing podcasts or music specifically intended for mobile devices should definitely check out Panorama.
Panorama also includes a crosstalk canceller to format the output for playback over conventional stereo loudspeakers. In this mode, Panorama can make sounds appear to come from outside the normal stereo soundstage.
Sound examples:
Demos labeled “headphones” should be listened to over headphones; demos labels “speakers” should be listened to over stereo loudspeakers.
A helicopter circling around the head is a classic 3-D sound example, reproduced here using Panorama.
Highlights:
Position and move sound in three dimensions
Cartesian or polar coordinates
Uses Head-Related Transfer Functions (HRTFs) to reproduce binaural sound localization cues
Integrated reverberation and distance cues
Separate sections for early reflection modeling and late reverberation
Control dimensions and surface material of all six surfaces of the room
Early reflections are spatialized using HRTFs
Doppler pitch effect
Processing for playback over loudspeakers or headphones
Crosstalk canceling based on real head models
Ships with 10 human and 1 dummy-head HRTF set
Can load user-provided HRTFs
Full automation support for creating moving sounds
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